We could speculate endlessly about Freebird Games’ choice to stick with an outdated version of RPG Maker, but it’s clear that they have no intent of changing the game’s aesthetic anytime soon. How is this happening? Or more importantly why? You rush into the bathroom to catch your breath, taking your time to compose yourself before heading back outside to find that, unbelievably, there they are, alive once again. It’s then that you see her, the lady in the red dress, before something terrible happens: your hosts are murdered. There’s something odd about this place, ancient yet filled with technical innovations that are straight out of a sci-fi movie. It seems you’re the first to arrive and this gives you an opportunity to explore as the others filter in. The inside though paints a different picture, it’s like a temple sterility with its self cleaning floors and elaborate bathroom facilities. It’s exterior is covered in vines, pieces crumbling down around it. You’ve been invited to a manor, deep in the woods. Only through re-exploring the plot and checking out some other reviews was I reminded of the true reason this hit home for me and why I need to get my ass back into gear and get these reviews out the door. So as I sit here, trying to remember those emotional peaks that made Impostor Factory memorable, I’m somewhat taken aback by my initial muted feelings. For emotional heavy hitters like Impostor Factory, the latest in the To the Moon series, this isn’t great as those impactful moments start to blur and blend into the background noise of everything that’s happened since there. So my impressive, never before seen backlog of 5 games to review means I’m about 5 weeks behind the last game I’ve played and that’s making my reflection on these games very different. That doesn’t mean I haven’t had the time to play things, no I still manage to get that 1 sacred hour in a day…usually, but finding the time to write has been a lot harder. I hope the next release by Freebird Games is more puzzle-based and faster-paced.Believe me, it’s not by active choice that I’ve been leaving such long periods between reviews, it’s been out of necessity. Considering it was also quite inexpensive for a new release and quick to download, I’d rate Impostor Factory three out of five. To the credit of Impostor Factory, however, I did find the relationship between the two main characters in this story to have the deepest and most relatable connection. The connection between Impostor Factory and the other games was not revealed until the very end, which could be viewed as either a positive or negative aspect.īoth of the previous games had elements of puzzle-based gameplay, whereas this one is mostly just passage through scenes – like a movie. In the previous games, there was a clear plot, and that’s not necessarily the case with Impostor Factory until at least halfway through the story. Impostor Factory has beautifully touching and heartbreaking moments as well as spots of comedic relief, but was slow to start. Freebird has also put out some smaller, related side-games: Sigmund Minisodes 1 & 2 and A Bird Story, which I have yet to play. It follows To the Moon and Finding Paradise, both of which I have played. Impostor Factory is the third major installment in a series by Freebird Games.
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